Aspyr says Rise of Tomb Raider couldn’t run at 60fps on Switch 2 “without serious compromises”

In a new interview Aspyr producer manager Anna Grant and senior game producer Kay Gilmore have said that they were unable to get Rise of the Tomb Raider to run at 60fps. The duo said they spent months trying to get the game up and running at 60fps on the Nintendo Switch 2 but could… Read More »Aspyr says Rise of Tomb Raider couldn’t run at 60fps on Switch 2 “without serious compromises”

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source https://mynintendonews.com/2026/07/03/aspyr-says-rise-of-tomb-raider-couldnt-run-at-60fps-on-switch-2-without-serious-compromises/

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